Prismata’s Tech Trees: The stories behind Prismata’s craziest units
Over the last couple of weeks we’ve introduced a variety of new units, from the utterly game-changing Apollo to the more subtle Auride Core. We’re aiming to release new units on a consistent basis, as it keeps the game fresh and players adapting, but there are a lot of considerations that go into creating units that are radical and seamlessly integrative.
I’ve already explained the significance of sniping, but what other game-changing mechanics are on Prismata’s horizon?
In this post I’ll explain the design philosophy behind four of our latest units: Ossified drone, Zemora Voidbringer, Chrono Filter, and tomorrow’s new unit, the Savior:
![Unreleased until now, Savior enables burst attack and asymmetry.](https://s3.amazonaws.com/blogmedia.lunarchstudios.com/wordpress/wp-content/uploads/2014/10/Savior.png)
The Savior provides a sudden burst of attack and can lead to asymmetrical game states.