Monthly Archives: March 2016


A Bit of a Blast from the Prismata Past

Just a few items of news:

  • New single player content is available on the Prismata alpha server, if you haven’t check it out already.
  • Animated skins are launching next week.
  • Today’s event, which launches at 4PM Eastern, is CLASSIC PRISMATA, featuring an archaic Prismata base set and a selection of overpowered 2nd tab units from back before they were nerfed!
What is going on here?

What is going on here?

 

Oh, the good old days. A few of our alpha testers might remember when Shadowfang was 6RRR and Antima Comet had 4 supply, but fewer will remember the days when Wall was 6B and had 4HP. Prismata sure was a different game back then!

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New trailer!

We’re working on a series of new trailers for Prismata’s release. Here’s a version of a high-octane, fast-paced one we’ve been working on:

This isn’t quite final yet (we’ve still got more updates to in-game graphics planned for the next couple of months, so we’ll be replacing parts of the footage later). That said, we think it’s pretty cool!

Feel free to let us know what you think by leaving a comment in the Prismata subreddit.

 

 


Catch an early preview of the Prismata desktop build

Hi everyone!

We’re super busy preparing for the launch of our Windows desktop build next week, which coincides with a special event that I can’t talk about just yet.

If you’d like to try a prerelease version, we’ve posted one here. It’s more-or-less complete, though still a little rough in some places (one known issue is that Analysis mode doesn’t work.) We’ll be working throughout the rest of the week to polish it up, so if you have any comments or feedback (or run into any problems installing or running it), we’d definitely like to know!

That’s all for now (but check our twitter page if you missed out on the skin spoiler from last weekend!)Wildfire Vai Mauronax