Daily Archives: July 14, 2015

Defending against Frostbites in Prismata

I haven’t written a true strategy article in a little while, but today I’m going to post a few words on one of the most controversial Prismata units—Frostbite. Though recently nerfed (its buildtime increased from 1 to 2 in the last big set of balance changes), Frostbite remains a formidable unit that must be dealt with very carefully.

The current Frostbite. Looks cute, but it’s a nasty, evil little thing.

Frostbite is certainly a unit worth studying, as it appears in more games than many other units due to Frost Brooder and Endotherm Kit spawning copies of it.

Speaking of Frost Brooder… you may recall that it was temporarily removed in our last balance patch (because we wanted to modify it in a way that required some small tweaks to the Prismata engine and bots). Well, we’re happy to announce the new version:


The new Frost Brooder! It will go live this week. Its supply is still 4.

The new Frost Brooder is actually 1 gold cheaper than its previous incarnation—its cost has been decreased from 5RR to 4RR. However, it comes with a huge caveat: the Frostbites that it spawns have Lifespan 3, meaning that you only have 3 chances to use them! This makes it much more difficult to store up a huge pile of Frostbites, and presents a ton of really interesting strategic questions, since your Frostbites are now “use-em-or-lose-em”. We had a ton of fun play-testing this one and we think you’ll enjoy it.

Now, onto the main topic of the article (a part of this has appeared on Reddit before, but the post has been somewhat expanded):