Daily Archives: December 1, 2015


Prismata December Balance Patch – part 1 1

Hi all,

I’ve been eager to formally reveal the changes we’ll be pushing in our upcoming December balance patch, but that list of changes has grown quite long, so I’m going to be breaking things up across a couple of articles.

Today, I want to go in-depth on a couple of units that have proven really tricky for us in design, and talk about some of the experimentation we’ve been doing to improve them. The units in question areĀ Vivid Drone andĀ Trinity Drone:

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