Survey results, and our plans for Desktop and Mobile Distribution

Hey guys,

First off, I want to apologize for the lateness of this week’s blog post. On Tuesday, we deployed a new version of the software with some huge updates that massively improved Prismata’s load times, AI speed, and server efficiency. We’ve received a ton of feedback (mostly quite positive) and have been tweaking things non-stop all week to really smooth out the Prismata experience. So the blog took a bit of a backseat.

This week’s post is also an important one, so I didn’t want to rush it. I’ll be revealing the results of our post-Kickstarter “What should we work on?” survey, as well as talking a bit about some of our future plans for mobile and desktop distribution.

Before we get to the survey results, I’d also like to announce that we have a NEW SURVEY out concerning the balance of Prismata units. If you’ve been raging about Apollo, Cluster Bolt, or Deadeye Operative, this is your chance to let your complaints be heard. It should take about 10 minutes, but you can definitely spend a lot more time on it if you want!


The Survey Results

Remember the “What Should We Work On” survey that we asked you to fill out a few weeks back? Well, the results are finally in! After nearly 500 responses, we’ve compiled the data and can now share the results with you. So, without further ado, here they are:


What Should we Prioritize?

If you took the survey, you probably noticed that we asked the first (and most important) question of “what should we prioritize” twice, in two different ways. We did this in order to ask you what you wanted versus what you felt we should do. Both answers are really important to us, and we thank everyone who took the survey!


The “What Should We Work On” Survey (Plus Kickstarter Final Results and Other News) 2

Hey guys!

Athough the weather outside is frightful (an “Extreme Cold Warning” in is effect with wind chills below -30 here in Waterloo), we’ve been huddled in the office getting tons of stuff done! We’re working hard on the Prismata campaign, new social and expressiveness features, improvements to graphics and sound, and all kinds of other stuff.

To help us determine how to best focus our efforts, we’ve prepared a quick survey. We want to know what you think, where our weak areas are, and what to prioritize. Your input is invaluable to us and we’ll be personally reading every single response. Take the survey now!


New Faces at Lunarch

The break has ended, we’ve all had a great vacation, and the Lunarch office is again filled with people busy working on Prismata. Our last interns, Whinnie and Rachel, have returned to school, and their shoes have been filled by two new faces—Tom (returning developer co-op from last summer) and Megan (who will be helping grow our community).

Please give a warm welcome to Tom and Megan, who will be  getting us lunch and making our coffee for the next four months.

Please give a warm welcome to Tom and Megan, who will be getting us lunch and making our coffee for the next four months.

More news and updates below…